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Satisfactory smart splitter
Satisfactory smart splitter













#SATISFACTORY SMART SPLITTER FULL#

There’s a quirk with fluid delivery in this game that I noticed with the plastic-and-rubber plant and I’m seeing again with this oilpower build: If you feed several Refineries in a row with a supply starting at one end of the line, what you get are a couple of Refineries running at full tilt full time, and everything after them in the line will only be running most or some of the time, because the oil availability drops off for every machine along the line. Most of the Fuel Generators can be placed directly opposite one another, which makes attaching pipes so, so very much easier. I’m rather proud of the results, though I must point out that most of the planning work was done for me. Five Refineries and fourteen Fuel Generators are all cranking out more power than I’ll be able to use… at least until I build the next big project.

satisfactory smart splitter

The rest of the build went pretty much according to plan. The guide seems a bit vague on how you’re supposed to build the mergers above the pipeline, but I got it sorted out… eventually. I couldn’t quite get the pipelines and conveyor equipment to line up as they do in the build guide. There was a bit of a hiccup, though, because I suspect that the exact dimensions of the Refinery machine changed at some point between the creation of that guide and today. Also, this allows me to use a Smart Splitter to send the Resin elsewhere. The guide calls for siting the AWESOME Sink at the far end of the factory, but I wanted to avoid running conveyor belts down the whole length of the facility.

satisfactory smart splitter

I finished that build project this morning and, for the most part, the guide did a great job. When last I wrote here, I mentioned that the next build project would be an oil-based fuel plant based on the Crude Oil to Fuel Super-Efficient Build Guide over at the Satisfactory Tips site, with a slight modification to route the Resin waste product from the Refineries in the opposite direction. It’s a remarkably polished and playable game for something in “early access,” even moreso than Torchlight III’s “early access” was right up to its launch date.Īnywho, let’s get down to business to defeat the puns. Remembering that all of this is about an “early access” game boggles the mind, sometimes. This time, we’re talking about that guide to building an oil-based fuel power plant and how well the game’s multiplayer holds up in its current state.

satisfactory smart splitter

It’s time for another Satisfactory game update.













Satisfactory smart splitter